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Stern KISS v1.04 Code Update

mwong168

Administrator
Staff member
Nov 14, 2012
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Toronto
KISSpageslider050615.png


V1.04 - August 26, 2015
=======================
- Game data is saved to SD Card more frequently.
- Increased service button debounced times due to noise from shaker motor.
- Improved nodebus communication to increase flipper performance.
- game over music is now played at a lower volume than during normal game play.
- fixed a problem where lamps would not refresh to the correct state when the coin door was opened/closed.
- The bonus lamp effect now illuminates only the lamps that were actually won and not the entire row.
- added RGB lamps (LE ONLY) to the bonus sequence.
- Demon Multiball is illuminated with RED G.I. (LE only).
- Love Gun Multiball is illuminated with RED & BLUE G.I. (LE only).
- fixed a problem where in some cases the Special, Extra Ball, Shoot Again, Start Button & Tournament Start Button would not light properly.
- fixed a problem where, during a multi-person game, player 1 was not allowed to select their music.
- fixed a problem where multiple specials were not being awarded properly.
- fixed a problem where Love Gun Multiball jackpot sound f/x were getting cutoff early.
- added a ball saver to the Demon Eject (PRO only) and Demon Lock (LE only).
- added a Demon Eject/Lock ball save adjustment that allows the operator to extended/reduce the default ball save time.
- the Demon Eject will now try different firing strengths if the ball is not able to be cleared (LE model). A problem occurred (especially on the LE model) where the eject couldn't deliver a ball into the Demon Lock properly when 2 balls were locked. This has been fixed. The PRO will kick based upon the Demon Eject Power adjustment.
- changed music mode award sound sequence, i.e. award sound is heard first followed by crowd award sounds.
- fixed a problem where the Super Bumpers lamp was not being illuminated during Super Bumpers.
- fixed a problem where the Super Targets lamp was not being illuminated during Super Targets.
- it was hard to see player scores during multi-player games (i.e. players not up). Scores for players not up are now shown with a font that is a bit brighter.
- Added KISS face awards and backgrounds to KISS ARMY wizard mode.
- love gun multiball ready display/lamp effects now play immediately upon completion. Previously they would wait for other effects to finish before running.
- added love gun multiball advance lightshow.
- added new love gun multiball ready lightshow.
- player selected music starts from the beginning after multiball ends.
- now progress is shown in all love gun multiball advance screens.
- added/fixed tilt, tilt warning sounds.
- Modified LE version of KISS targets to match the PRO version, i.e. lights/sounds were not working properly.
- Modified spinner points to be at the flash points (Dot matrix display) they're coupled with.
- Modified right target bank to have a smoother transition between info shown on the display.
- Added Front Row Value to advance display effect.
- demon eject waits longer before refiring, i.e. misfires were incorrectly being counted as an original arrival.
- Modified Left and right target display effects.
- Modified Pop bumper display effects.
- Modified Spinner display effects.
- fixed display glitch between bonus end and next ball background screen.
- super pop animation speed was wrong, this has been fixed.
- moved super bumper display graphics to make text more readable.
- fixed super bumpers foreign translations.
- spelling DEMON will light locks (based on difficulty adjustment). This should make it easier to achieve Demon Multiball on default settings.
- added fire artwork to the Demon Spell out display effect.
- Advancing toward Love Gun Multiball now uses different background artwork.
- added progress meter to advance Love Gun Multiball display effects.
- Love Gun Multiball is now easier to qualify as the first switch closed and subsequent switch hits now contribute more towards Love Gun Multiball Ready.
- army hurry-up and kiss hurry-up are not available during wizard modes.
- STAR targets that are already lit help advance towards Love Gun Multiball.
- added display effect to show both rule advance and increasing Love Gun Multiball jackpot.
- balls are kicked out of the Demon mouth at the end of the game during the match effect.
- found instances where music mode light shows were not being shown, this has been corrected.
- added demon letters collected and balls lit/locked to instant info.
- added instrument lit/collected lightshows.
- Balls were not being held in the scoop during wizard mode(s) start, this has been corrected.
- increased max power settings to Demon Eject adjustment.
- army (right bank) lights were missing from some lightshows, this has been corrected.
- added an audit for spelling DEMON.
- double scoring flashers have changed.
- STARCHILD is one word, this has been fixed.
- fixed ROCK CITY background lamp effect.
- Added/updated rock and roll all night intro (dot matrix display).
- added new diagnostic icon.
- in multi-player games music resumes playing from the point where it was stopped.
- Added new sound FX to mode awards.

KISS Pro:
http://f0727d06e1d39b514478-a613b39d02a32124478c749a23d19af0.r44.cf5.rackcdn.com/KISS-1_04.spk

KISS Premium:
http://f0727d06e1d39b514478-a613b39d02a32124478c749a23d19af0.r44.cf5.rackcdn.com/KISS_LE-1_04.spk

KISS LE:
http://f0727d06e1d39b514478-a613b39d02a32124478c749a23d19af0.r44.cf5.rackcdn.com/KISS_LE-1_04.spk