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Bulbs behind Whirlwind backglass

VA3AVP

Member
Dec 22, 2013
163
9
18
BelleRiver
My Whirlwind works perfect but I notice in video of other whirlwind in attract mode it seems there are a couple of flashers behind the back glass that go off and give it a cool effect. However mine has never done this so I am not sure if this is a mod people have done or from factory like that.
I have asked here a long time ago but I can't find reference in the manual. The only reference I can find is for the lightning flasher on backboard but that is the lower backboard just above the playfield #906 flasher bulbs those are fine on my game and lightning effect works.
I guess I was wondering if anyone else could take a picture of what there light board behind the backglass looks like?
Mine have all the same sockets and seem to be all #47 bulbs so I am not sure if flasher bulbs are supposed to be behind the back glass or not?

Mine just lights up solid in attract mode.. Any help appreciated it's one of those things I can live with it how it is but not sure if it should be doing more?

Thank You
I replaced backboard relay with new one last year attached is picture of my backboard behind glass.
 

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mwong168

Administrator
Staff member
Nov 14, 2012
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Toronto
I am not familiar with Whirlwind but I know on games like Twilight Zone and The Addams Family uses these #545 automatic blinking wedge bulbs:

pbl_24-8825.jpg


http://www.pinballlife.com/index.php?p=product&id=3005

They are quite pricey at $2usd per bulb and I believe at one point unobtainium?

Another alternative is to use these #455 bayonet bulbs which also automatically blink but the cost is $2.50usd for a box of 10.

455_bulbs.jpg


http://www.pinballlife.com/index.php?p=product&id=30

It will require you to replace the existing sockets with these in your backbox like the previous owner of my Addams Family did but saves you money in long term.
077-5101-00.jpg


Otherwise if you are fine with LEDs then Comet Pinball sells these slow auto blinking in both bayonet and wedge bases.

http://www.cometpinball.com/mobile/Product.aspx?id=42049
 

DRANO

Super Member
Nov 15, 2012
2,827
519
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Mississauga
Those are blinking bulbs.
If the issue is with flashers then you may just have some burnt out bulbs... Or an issue with your flasher solenoids on the head
 

VA3AVP

Member
Dec 22, 2013
163
9
18
BelleRiver
I am not familiar with Whirlwind but I know on games like Twilight Zone and The Addams Family uses these #545 automatic blinking wedge bulbs:

pbl_24-8825.jpg


http://www.pinballlife.com/index.php?p=product&id=3005

They are quite pricey at $2usd per bulb and I believe at one point unobtainium?

Another alternative is to use these #455 bayonet bulbs which also automatically blink but the cost is $2.50usd for a box of 10.

455_bulbs.jpg


http://www.pinballlife.com/index.php?p=product&id=30

It will require you to replace the existing sockets with these in your backbox like the previous owner of my Addams Family did but saves you money in long term.
077-5101-00.jpg


Otherwise if you are fine with LEDs then Comet Pinball sells these slow auto blinking in both bayonet and wedge bases.

http://www.cometpinball.com/mobile/Product.aspx?id=42049
I think my sockets are ready to accept #455
 

VA3AVP

Member
Dec 22, 2013
163
9
18
BelleRiver
Those are blinking bulbs.
If the issue is with flashers then you may just have some burnt out bulbs... Or an issue with your flasher solenoids on the head
No flasher issues guess the back board just uses a few of those blinking bulbs for effect never had them when I got the game so will order from Paderrock pinball out of Quebec he just messaged me $4.95 for a box of 10 plus shipping I can live with that.
 

DRANO

Super Member
Nov 15, 2012
2,827
519
113
Mississauga
This may also come in handy. Most bulbs are marked at the base, but not always.
The diagram was borrowed from the Pinball Medics site.

They don't actually show all of the flashers on this diagram (aside from the blinker 455 and the 63) but they do list the types at the bottom.


lamps.jpg
 
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VA3AVP

Member
Dec 22, 2013
163
9
18
BelleRiver
This may also come in handy. Most bulbs are marked at the base, but not always.
The diagram was borrowed from the Pinball Medics site.

They don't actually show all of the flashers on this diagram (aside from the blinker 455 and the 63) but they do list the types at the bottom.


View attachment 7738
Ok so Drano am I correct in thinking these 455 bulbs just blink on there own with no flasher relay input?
 

VA3AVP

Member
Dec 22, 2013
163
9
18
BelleRiver
Ok so Drano am I correct in thinking these 455 bulbs just blink on there own with no flasher relay input?
The backboard bulbs look like they all share the same positive and negative feed I don't see any more wire feeds that would feed flashers off a relay.
 

sylvain

Active Member
Apr 27, 2013
214
82
28
Ottawa, ON
Ok so Drano am I correct in thinking these 455 bulbs just blink on there own with no flasher relay input?
Correct.
#455 miniature flasher bulbs have a built-in thermal switch inside their globes to open and close when heated/cooled by the filament.
They will flash on their own on a steady supply - without any drive transistor or relay necessary.

This is why these bulbs are more expensive than #47, #44, #555 non-flasher bulbs (which are always on when supply is on, e.g. they do not have this additional internal thermal switch like the #455).

- Sylvain.
 
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