I could probably write a 5000 word essay about this project but I will try to keep it brief. If there is something in particular that interests someone then I can elaborate on that. Eventually I would like to have a good looking reliable fun game.
- with Video screen for scoring, action videos and tracking progress.
- the center rotating toy (like TOM) integrated into gameplay (right now works with stepper but not integrated into program)
- lights functioning without flicker (had a lamp matrix going at one time) but could not get rid of the flicker.
- Integrated into game, RGB light strips, works on it's own right now with ardunio.
- Choice at startup of custom sound package along with rock and roll background music. Had this partially working at one time, drove us to two CPU's as one CPU controls lamp matrix, switch matrix, solenoids and sound bites. Other CPU controls video and background music.
- Playfield is a maple plywoodboard with glued on poster and clear coated but would like to create a new one with air brushed race car theme.
Still adjusting the playfield mechanically to get the flow right. The wrap around shot at the top is my focus right now as well as to get the left kickout to work better.
I think my biggest challenges are yet to come, such as integrating the video and sound to the game using visual basic, my son knows VB much better than I, and he programmed most of the game but he has kind of lost interest. I might consider redoing the whole hardware and software package. Coming up with good modes and then programming all that will be a time consuming challenge but probably something that will be a lot of fun when I get there.
I would like the cabinet and playfield to showcase race cars likes, porches, corvettes, exotics, etc, but I am no artist and I don't want to just throw on a bunch of photographs. This is probably the last thing I would get around to.
This is a great project and feel free to share your thoughts and suggestions.