Well after a recent comment in another thread, it got me thinking more about the term "Collector Quality". I feel like I've been seeing this term pop up from time to time in FS threads and discussions. It sometimes seems to get thrown around the way the term "shop job" does.
Naturally, not all of us have the same attention to detail, and we all have varying opinions (hence some of the running jokes... :lol: ). With this said, I'd like to get a little discussion going on some of the different opinions on what "collector quality" means.
While we're at it, perhaps we can throw in some discussion on what a "players condition" game is, and when that transitions to a "rough example" or just plain "beat".
Naturally, not all of us have the same attention to detail, and we all have varying opinions (hence some of the running jokes... :lol: ). With this said, I'd like to get a little discussion going on some of the different opinions on what "collector quality" means.
While we're at it, perhaps we can throw in some discussion on what a "players condition" game is, and when that transitions to a "rough example" or just plain "beat".