Ok guys I am getting many things solved in my current new pin High speed. So far new power supply , new ribbon set, new pin score display, new auxiliary sound board, new sound roms (not game roms but there on the way)
The game is starting to play very well but here are the last two game play issues I believe I need to tackle-
1- the red siren lights on the playfield (the four of them) do not come on at all all four of them. I believe all fuses are new and good. Are these lights controlled by the automotive style relays under the playfield? I replaced one that was actually missing and I believe it brought back some flashing lights on the playfield. all other lighting appears to be working fine.
second issue - after hitting all the targets and escaping from the police if I get a pinball in each hideout on both sides of the game the game plays some great music but does not seem to know what to do. It should launch the third ball for the three ball multi action but it does not it will never launch the third ball. after a few minutes delay then the game looks for a pinball and launches one or both out of the hideouts. I have a feeling my right hideout switch might be bad but not sure.
everytime the game starts on a new power up the right hideout tries to launch a ball out four times before it starts in attract mode. Not sure why it is doing this left side hideout does not do this so this makes me think maybe that is a bad switch?
Anyone with a high speed or experience with one have any thoughts? The system 11 board on power is showing a 0 so if what I have read is correct this is a code for no errors?
there is also a relay missing for top siren assembly marco is sending me all those parts so my other thought is are the other sirens on the playfield wired into the siren on the game backboard with the relay that is missing rite now? just waiting for package.
The game is starting to play very well but here are the last two game play issues I believe I need to tackle-
1- the red siren lights on the playfield (the four of them) do not come on at all all four of them. I believe all fuses are new and good. Are these lights controlled by the automotive style relays under the playfield? I replaced one that was actually missing and I believe it brought back some flashing lights on the playfield. all other lighting appears to be working fine.
second issue - after hitting all the targets and escaping from the police if I get a pinball in each hideout on both sides of the game the game plays some great music but does not seem to know what to do. It should launch the third ball for the three ball multi action but it does not it will never launch the third ball. after a few minutes delay then the game looks for a pinball and launches one or both out of the hideouts. I have a feeling my right hideout switch might be bad but not sure.
everytime the game starts on a new power up the right hideout tries to launch a ball out four times before it starts in attract mode. Not sure why it is doing this left side hideout does not do this so this makes me think maybe that is a bad switch?
Anyone with a high speed or experience with one have any thoughts? The system 11 board on power is showing a 0 so if what I have read is correct this is a code for no errors?
there is also a relay missing for top siren assembly marco is sending me all those parts so my other thought is are the other sirens on the playfield wired into the siren on the game backboard with the relay that is missing rite now? just waiting for package.