Chris Bardon
Well-Known Member
I have it at 6.8 and 22 and it seems OK, but I might try playing around with it a little more. Problem seems to be that clean ramp shots are fine, but backhands and anything slightly off seems to reject about half the time (moreso on the left ramp). Still tweaking though-curious to see what others have come up with.
Also, the update hardware showed up yesterday, and the beast mech inserts seem to have an issue with them. I installed the first one, and it rubs against the front of the spider toy. Check out the black in this picture (that's from 4 or 5 test pops):
There seems to be more space to play with, but I need to figure out how to adjust the gap between the head and the bracket, since I think reducing that should help. Wonder if the factory installed inserts have the same issue? I'd like to see what those look like. Here's a couple more pics of the overlap:
I think I might just take this one off and wait to see what others come up with, unless I get a response from JJP support sooner (dropped them an email last night).
Also, the update hardware showed up yesterday, and the beast mech inserts seem to have an issue with them. I installed the first one, and it rubs against the front of the spider toy. Check out the black in this picture (that's from 4 or 5 test pops):
There seems to be more space to play with, but I need to figure out how to adjust the gap between the head and the bracket, since I think reducing that should help. Wonder if the factory installed inserts have the same issue? I'd like to see what those look like. Here's a couple more pics of the overlap:
I think I might just take this one off and wait to see what others come up with, unless I get a response from JJP support sooner (dropped them an email last night).