I was playing LOTR yesterday, and I ran into a problem with the ring magnet during DTR. The magnet would grab the first ball and hold it, but then the second ball, rather than hitting the first ball through would get stuck to the first one. It basically pushed the first ball through enough so that the second was suspended where the first ball was, but the first one was magnetized to it behind the ring. Then the game went into ball search, didn't release either ball from the ring, and finally kicked out a chase ball (ending DTR-dammit). Strange part was that when I tried to use ball 3 to knock out the stuck balls, IT stuck to the magnetized ones (on the outside this time) for a minute before all three finally shook free. I've had 2 balls stick in the ring before like that, and I can see how it'd happen, but is there anything that you can adjust to keep this from happening other than turning DTR down to one ball? Seems like this is just a case of the magnet working too well...