Haven't updated in a while. Let's see...
I drove my staff down to Detroit last Thursday to check out the auto show and we managed to stop in Windsor on the way back for an early dinner.
Got to hang out with a couple of PREV members I don't get to see very often. So, a big shout out to Golden Graham and the elusive Phantomgirl
It's always a pleasure to stop in at Bubi's Good Eats and chat pinball for a bit. I can still taste the garlic!!!
The drive home was ugly. Definitely taking the train next year.
Friday, I scored one of the aforementioned T1000 mods for my T2. Along with some metal flipper bats and new T800 eyes, she's really starting to shine.
The game is shallow... but it grows on me. Still, with several games soon coming into the 'sanctum', something must go and T2's stay may be short lived
And last night, I finally had a moment to go through my new BSD and tune it up. The game was suffering from several small issues. Bad coin door menu switches and a pesky (phantom) magnet unload error were the most bothersome. A factory re-set seemed to have cleared up both. Then I dealt with some ball hangups on the coffin ramp and under one of the castle ramp switches. Amazing what a poorly placed washer and 1mm can do. Swapped a couple of washers under a plastic (instead of over), bent the switch arm a little and, voila! no more hangups. The left myst gate also wouldn't close all the way and balls were falling in by accident. I noticed the spring holding it was threaded through wrong and didn't allow enough play for it to drop. Fixed that and gave the wire a little bend. Now it lifts and drops just enough. BSD is now playing 100% and all is good with the world.
Next (aside from my ongoing playfield projects) I have to start thinking about re-assembling my Farfalla. It's been in pieces way too long.