Hi all,
Bunch of us from work decided to pool our money to buy the boss a pinball for a Christmas gift. With me being the pin head I was the one in charge of the purchase. After having the one I wanted fall through I put a post out on kijiji wanting an EM in 100% working order. Long story short... I bought a pin that was in cold storage from a guy I'd dealt with before and thought I could trust.
Well... I've been spending every spare moment for for the last 3 and a half weeks working on this thing and it still doesn't work properly. Christmas party is in 10 days and I'm to the point where I'm not so concerned about the odd scoring bug... but it does need to play.
Right now here's where I'm at.
Game resets 90% of the time. Once in a while it starts the game it doesn't reset the score. And I don't mean it struggles to reset it, I mean it doesn't even try to reset the score... just energizes the coils and kicks the ball out. Again, while I want to get this fixed I'm not too concerned about this as you can just turned it off, on and start another game.
Here's what NEEDS to get fixed before the party:
Outhole coil doesn't seem to have enough jam... it just love taps the ball over and over as it falls back over the switch. Occassionally it will pound the ball but we're talking probably once out of 50. Not sure if that's a ground issue or what. Obviously, with the glass in... this can't happen. Gotta fix it.
Ball count stepper - It's not gummed up. I've cleaned it up, moves freely on both the advance and the decline. But when you reset the game it goes down to zero balls and doesn't move up. So you get the "zero" ball. If you lose it. It's game over. If you happened to score an extra ball it advances to BALL 1 so you're still done if you lose a ball. So as I mentioned... if I manually move it to 9 balls and start a game it has no trouble zero'ing the ball counter. And if you get awarded an extra ball, it has no trouble advancing it. Just clears everything on reset and doesn't come back up. I've tried it on 5 ball and 3 ball settings with the same result
Free Play - I followed the directions I found online but doesn't seem to be working. I know it's something stupid but this will be a pain in the butt if I can't fix that.
Here's what I'd LIKE to get fixed before the party:
1) The previously mentioned score not resetting all the time issue.
2) Top Rollovers - For some reason... when you hit the top roll overs only 1, sometimes 2 and sometime None work. It's seems random and it's never the same lane acting up. For example. Some games none of the rollovers work. If that happens... the pop bumpers will fire but none score.
Other games, if I hit say the ace on ball launch it will score and the pop bumper it lit for 100pts will score but none of the other pops will score and none of the other lanes will score.
Sometimes... it works for 2 lanes/pop bumpers.
3) And this is related to #2. Sometimes the pops which should score 10 if they're not lit don't score at all. Other times... they'll score 10 until a rollover is tripped them they no longer score other than the 1, 100pt bumper that the rollover lit.
Last night I managed to find 5 loose wires on the coin door that were very professionally hidden inside some shrink wrap. Don't know where they should be going but I'm hoping that's connected.
Bunch of us from work decided to pool our money to buy the boss a pinball for a Christmas gift. With me being the pin head I was the one in charge of the purchase. After having the one I wanted fall through I put a post out on kijiji wanting an EM in 100% working order. Long story short... I bought a pin that was in cold storage from a guy I'd dealt with before and thought I could trust.
Well... I've been spending every spare moment for for the last 3 and a half weeks working on this thing and it still doesn't work properly. Christmas party is in 10 days and I'm to the point where I'm not so concerned about the odd scoring bug... but it does need to play.
Right now here's where I'm at.
Game resets 90% of the time. Once in a while it starts the game it doesn't reset the score. And I don't mean it struggles to reset it, I mean it doesn't even try to reset the score... just energizes the coils and kicks the ball out. Again, while I want to get this fixed I'm not too concerned about this as you can just turned it off, on and start another game.
Here's what NEEDS to get fixed before the party:
Outhole coil doesn't seem to have enough jam... it just love taps the ball over and over as it falls back over the switch. Occassionally it will pound the ball but we're talking probably once out of 50. Not sure if that's a ground issue or what. Obviously, with the glass in... this can't happen. Gotta fix it.
Ball count stepper - It's not gummed up. I've cleaned it up, moves freely on both the advance and the decline. But when you reset the game it goes down to zero balls and doesn't move up. So you get the "zero" ball. If you lose it. It's game over. If you happened to score an extra ball it advances to BALL 1 so you're still done if you lose a ball. So as I mentioned... if I manually move it to 9 balls and start a game it has no trouble zero'ing the ball counter. And if you get awarded an extra ball, it has no trouble advancing it. Just clears everything on reset and doesn't come back up. I've tried it on 5 ball and 3 ball settings with the same result
Free Play - I followed the directions I found online but doesn't seem to be working. I know it's something stupid but this will be a pain in the butt if I can't fix that.
Here's what I'd LIKE to get fixed before the party:
1) The previously mentioned score not resetting all the time issue.
2) Top Rollovers - For some reason... when you hit the top roll overs only 1, sometimes 2 and sometime None work. It's seems random and it's never the same lane acting up. For example. Some games none of the rollovers work. If that happens... the pop bumpers will fire but none score.
Other games, if I hit say the ace on ball launch it will score and the pop bumper it lit for 100pts will score but none of the other pops will score and none of the other lanes will score.
Sometimes... it works for 2 lanes/pop bumpers.
3) And this is related to #2. Sometimes the pops which should score 10 if they're not lit don't score at all. Other times... they'll score 10 until a rollover is tripped them they no longer score other than the 1, 100pt bumper that the rollover lit.
Last night I managed to find 5 loose wires on the coin door that were very professionally hidden inside some shrink wrap. Don't know where they should be going but I'm hoping that's connected.