New machines can have their share of problems out of the box like JJP had with WOZ and the infamous light board issues and even Dialed In took my friend a few weeks to get it dialed in and working properly. Newer sterns you can run into node board issues or cabinets physically splitting. Older...
If anyone from the Toronto area needs leds or roms from Dave let me know as I will be passing by his place every week till end of winter when I go up to Blue snowboarding. I'll gladly pick them up and you can pick them up from me provided you sort out payment details with Dave first.
Game 82! Danger! Danger!
From the company that brought you colorized Popeye, Godzilla, and Jurassic Park Lost World pinball machines, comes the next best game you wish you owned! ColorDMD is excited to announce support for it's 82nd game, Lost In Space!
Lost In Space was colored by...
- Fixed a bug where combo shots were not being awarded/multiplied correctly at
the Demon shot.
- Fixed a bug where multiplied awards were not being multiplied at the Demon shot
when the award was given at the Demon entrance instead of the Demon Eject.
(This happened when the ball was restricted...
- Now the Kiss HurryUp (started by completing the KISS targets) is available
for 20 seconds .
- Now the Army HurryUp (started by completing the ARMY targets) is available
for 10 seconds.
- Added Kiss HurryUp award lightshow, shaker effects.
- Added Army HurryUp lightshow, shaker effects.
- Now...
- Added an exposition animation to the Super Targets award sequence.
- Added logic to Super Targets, Love Gun Multiball and the Rock City Multiball
Starchild stage to distribute the displayed awards more evenly across the
entire display. Previously the awards tended to cluster around the center...
- Added 15 Unique City Combos. Combos score 1M x number of
shots in the combo. The 15 Unique City Combos are:
1) Chicago: Left Ramp -> Right Ramp
2) Pittsburg: Right Ramp -> Left Ramp
3) Seattle: Left Orbit -> Left Scoop
4) Portland: Left Orbit -> Starchild Lane
5) Los Angeles: Right Ramp ->...
- Changed the Super Scoring background display effect text to be more readable.
- Fixed unreadable text that was displayed during the Super Scoring
"Time Extended" display effect.
- Reorganized the game logic that handles floating boxed scores to be consistent
within all the modes/multiballs...
V1.40.0 - November 29, 2018
====================================
- City Combos now contribute to the end of ball Bonus.
- Changed the criteria for when "2,000,000 + Backstage Pass Lit" is
available as a Backstage Pass award.
- Fixed a bug in Love Gun Multiball where the Starchild Motor returned...
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