I just picked up a D&D game. Looks great, has played great for two days. This morning I gave it the once over.
Under the playfield there was a 15A fuse, in the holder for a 1A slo-blow.
Now if everything is working alright this is not a problem. But the fuse's are there to prevent further damage if something goes wrong. I could have left it in there for years with no issues, but in the off chance something shorts out, it could have been a real problem. Like a fire. Don't make this mistake.
Always have extra fuses around, of all sizes, for all your machines. It's too easy to put in the wrong one and cause serious damage
Under the playfield there was a 15A fuse, in the holder for a 1A slo-blow.
Now if everything is working alright this is not a problem. But the fuse's are there to prevent further damage if something goes wrong. I could have left it in there for years with no issues, but in the off chance something shorts out, it could have been a real problem. Like a fire. Don't make this mistake.
Always have extra fuses around, of all sizes, for all your machines. It's too easy to put in the wrong one and cause serious damage