There seems to be a bit of confusion lately with some of the newer collectors/players on what it means to dial in a game. So, just to offer a little clarification, here's a rundown.
"Dialing In" is simply the art properly setting up and adjusting your machine.
This can be just as important on a NIB as it would be on a game that's been on location for 20 years. Things are not always set up just right on the assembly line, and older games often need a lot of adjustment.
Most games require micro-adjustments to ensure that they play just as the designers intended.
Here are a few things that you may have to do. Please feel free to add your own if I've forgotten anything.
-first, make sure your game is set to the right pitch and is level left to right. Adjust the leg levellers so that the game has about a 6.5 degree pitch. Place your inclinometer or digital level on the playfield surface (not the glass).
Also check for left to right level on the playfield at both the top and bottom. Watch that your level is perfectly horizontal on the playfield before taking a reading. Faster or slower pitch is fine and a matter of taste.
-Flippers. These are the heart of your game. Make sure they are set to the right angle. On BW games there were often two small holes just behind the flippers. Remove the rubber, loosen the flippers from underneath and then place a toothpick in the hole and let the flipper rest on it... Then tighten. This is the correct position.
Sterns have the hole set so that the middle of the flipper should point directly to it. Other games may be different.
Also, adjust your EOS (end of stroke) switches under the flippers so that they do not open until the flipper is almost at the top of its travel. This will ensure stronger flippers with no loss of power.
-Ball guides must be adjusted properly. I had a TZ that, every time I would fire a ball into the right orbit, it would come out the left side and then clip a rubber post that was holding up the powerfield. I knew this is not what the designer intended. I bent and adjusted the curve of the stainless ball guide so that it cleared the post perfectly, but also did not fire it straight down the middle.
-Check that ramp entrances are smooth and ramps are not pitched too high. This can cause balls to be rejected more often than normal.
There are a lot of other little things, but these are the basics.
You'll want to insure that only correct parts are always installed. Also make sure rubber rings are the correct size and the correct tension spring is used in your shooter rod.
Rmemeber that this is not the same as "shopping" a machine. Essentially, our goal is to make the game as mechanically smooth as possible.
And don't forget a good regular cleaning/polish and waxing... and if your pinballs are pitted or scratched, install new ones.
Now go and enjoy!
Would love to hear what else others do
"Dialing In" is simply the art properly setting up and adjusting your machine.
This can be just as important on a NIB as it would be on a game that's been on location for 20 years. Things are not always set up just right on the assembly line, and older games often need a lot of adjustment.
Most games require micro-adjustments to ensure that they play just as the designers intended.
Here are a few things that you may have to do. Please feel free to add your own if I've forgotten anything.
-first, make sure your game is set to the right pitch and is level left to right. Adjust the leg levellers so that the game has about a 6.5 degree pitch. Place your inclinometer or digital level on the playfield surface (not the glass).
Also check for left to right level on the playfield at both the top and bottom. Watch that your level is perfectly horizontal on the playfield before taking a reading. Faster or slower pitch is fine and a matter of taste.
-Flippers. These are the heart of your game. Make sure they are set to the right angle. On BW games there were often two small holes just behind the flippers. Remove the rubber, loosen the flippers from underneath and then place a toothpick in the hole and let the flipper rest on it... Then tighten. This is the correct position.
Sterns have the hole set so that the middle of the flipper should point directly to it. Other games may be different.
Also, adjust your EOS (end of stroke) switches under the flippers so that they do not open until the flipper is almost at the top of its travel. This will ensure stronger flippers with no loss of power.
-Ball guides must be adjusted properly. I had a TZ that, every time I would fire a ball into the right orbit, it would come out the left side and then clip a rubber post that was holding up the powerfield. I knew this is not what the designer intended. I bent and adjusted the curve of the stainless ball guide so that it cleared the post perfectly, but also did not fire it straight down the middle.
-Check that ramp entrances are smooth and ramps are not pitched too high. This can cause balls to be rejected more often than normal.
There are a lot of other little things, but these are the basics.
You'll want to insure that only correct parts are always installed. Also make sure rubber rings are the correct size and the correct tension spring is used in your shooter rod.
Rmemeber that this is not the same as "shopping" a machine. Essentially, our goal is to make the game as mechanically smooth as possible.
And don't forget a good regular cleaning/polish and waxing... and if your pinballs are pitted or scratched, install new ones.
Now go and enjoy!
Would love to hear what else others do